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Appeeling Personality
ROLE
Game Designer, 2D Artist
ENGINE
Unity
DURATION
3 days
Featured on
Exhibited at
Competed in
Appeeling Personality is a dating sim/banana eating contest where the player meets several banana suitors and can decide to date or eat them. The game was made during TOJam 2018's 72 hour game jam.
Design Goals
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Create a bizarre yet entertaining game that fits the theme of "Winning is for losers."
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Construct a simple game loop that can be easily picked up by players in a 5-minute playthrough
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Have a fully playable build ready within 72 hours
Responsibilites
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Designed and implemented the Hunger bar mechanic
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Drew up the faces of the bananas based off of a script given to me by our writer.
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Animated the hand motion and implemented a banana eating particle effect and it's behavior
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