Game Designer, 2D Artist,
Tower Topplers is a "reverse Tetris" arcade game where players race to see who can build the biggest tower. It's currently on the Sheridan Game Design's custom arcade cabinet, which is brought to events to represent the program.
Create a multiplayer game that fits the quick and competitive nature of arcade machines.
Design a core game loop that is quick to learn but takes a while to master.
Remix the rules and design of Tetris to make something that is still novel and unique.
Designed and implemented the core loop of the game
Implemented UI elements of the game
Created various 2D assets